Computer Games Programming (BSc Hons - Single)

Year of entry
2012


UCAS code:

GG47

Duration:

F/T 3 years, P/T 4-6 years

Start (Year of entry):

2012

F/T or P/T:

F/T and P/T

CAMPUS

North campus: Tower building

COST

Full-time
UK and EU students: £6,600
International students: £10,000


Part-time (per 30 credit module)
UK and EU students: £1,650



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September 2012 start

Overview

This course is specifically designed for those who want to specialise in programming for computer games. Students develop expertise in creating games for a variety of platforms, including consoles, PC and mobile devices.

Teamwork and portfolio development are an important part of the curriculum and run through the degree, enabling the creation of high quality, original games. Games programming students have the opportunity to work in teams with games graphics students to emulate a real game studio development environment. We encourage students to enter competitions, take part in public gaming events and participate in our annual showcase for industry.

Faculty of Computing

www.londonmet.ac.uk/depts/cctm/

Course contents

Three levels, each of 120 credits.

Level 1 topics include:

  • Introduction to Computer Graphics & Games
  • Mathematics
  • 3D Modelling and Animation Basics
  • 2D console game development – team based

Level 2 topics include:

  • Toy Design
  • C++ Specialist Programming
  • Graphics and Imaging
  • 3D console game development – team based

Level 3 topics include:

  • Individual Project
  • Prototype Development (team based 3D console)
  • AI for Games
  • Internship at GameLab, our industry-facing partner

Assessment

You are assessed via written reports, demonstrated artefact designs and solutions, exams, individual/group assignment work presentations, and a final project with regular supportive feedback.

Careers

BSc Computer Games Programming has been developed in consultation with Skillset and our Games Industry Steering Group. It runs in partnership with Gamelab London, the Games Research and Development studio at London Metropolitan University. All single honours students undertake a 3-month part-time internship with Gamelab at the start of their third year.

Career opportunities

The course opens up many employment prospects in gaming and entertainment development, as well as in traditional and new high technology companies in the public and private sectors. It also provides an excellent foundation for further postgraduate study. The Faculty of Computing’s World of Work (WoW) Agency offers opportunities to enhance employment skills, gain a real experience and ‘earn while you learn’ through placements into real client driven projects – working with business and industry.

Student profiles

Check the course website to see news and events, recent examples of student work, graduate career paths and information about course structure.

Applying and entry

Entry requirements

In addition to the University's standard entry requirements, you should have at least 220 UCAS points from A-levels or equivalent. You should also have GCSE English and Maths at grade C or above (or equivalent or pass the faculty internal English and Maths tests). Applicants with international qualifications and mature applicants are welcome. Please note: prior academic qualifications, work-based experience or a relevant portfolio may exempt you from normal entry requirements.

Further information

Please contact the Admissions Office:
Tel: +44(0)20 7133 4200
Fax: +44(0)20 7133 2677
Email: admissions@londonmet.ac.uk
or for further academic questions, contact Fiona French