BSc (Hons) Computer Games Programming
Course Structure - Single |
3 May 2011 |
Course Leader: Fiona French
Please note this is a local version of the course structure. A newer version may be available at the Academic Registry Website
|
Level |
Semester |
Code |
Title |
Status |
Attributes |
Notes |
|
C |
Autumn |
CU1H01N |
Personal Study Skills for Multimedia |
c |
A1 |
Subject HE orientation Core |
| CU1014N |
Gamelab Portfolio 1 |
c |
A1, A2, A3 |
Subject IT Core |
||
| Introduction to Computer Graphics | c | A2, A3 | Subject Core | |||
| Introduction to Computer Games | c | A1, A2, A3 | Subject Core and Context | |||
|
Spring |
CT1044N | Computer Hardware and Software Architecture | c | A2, A3 | ||
| CU1007N | Web Game Authoring | c | A2, A3 | Subject Core and Context | ||
| Introduction to C++ | c | A2, A3 | Subject Core | |||
| MA1033N | Mathematical Techniques 1 | c | A1,A2 |
|
Level |
Semester |
Code |
Title |
Status |
Attributes |
Notes |
|
I |
Autumn |
CU2050N |
Assembly and Console Programming |
c |
A2,A3 |
|
| CU2E21N | Gamelab Portfolio 2 | c | A1,A2,A3 | Subject Employability Core | ||
| CC2017N | Specialist Programming | c | A2,A3 | Subject Core | ||
|
YY2xx |
Choice of module | d/e | See List 1 or elective | |||
|
Spring |
CU2013N | Digital Toy Design | c | A1,A2,A3 | Subject Context | |
| CU2031N | Event Modelling and Simulation | c | A1,A2,A3 | Subject Core | ||
| Graphics and Imaging 1 | c | A2,A3 | Subject Core | |||
| YY2xx | Choice of module | d/e | See List 2 or elective |
|
Level |
Semester |
Code |
Title |
Status |
Attributes |
Notes |
|
H |
Autumn |
CU3012N | Gamelab Internship | c | A1,A2,A3 | Subject Context |
| CU3025N | Graphics and Imaging 2 | c | A1,A2,A3 | Subject Core | ||
| CU3010N | Artificial Intelligence for Games | c | A2,A3 | Subject Core | ||
| YY3xx | Choice of module | d/e | See List 3 or elective | |||
|
Spring |
CU3P01N | Games Portfolio Project (30 credit) | c | A1,A2,A3 | Subject Project | |
| CU3013N | Game Prototype Development | c | A1,A2,A3 | Subject Core and Context | ||
| CU3014N | Distributed Game Design | c | A1,A2,A3 | Subject Core |
Designate / Elective List
Y2/S1
CU2006 Web game design and development
CC2015 Design for mobile applications
Y2/S2
CU2008 Interactive authoring for computer games
CC2016 Mobile and wireless business solutions
CC2013 XML Technologies
Y3/S1
CU3001 Creating and developing sound for digital applications (may become Y2/S2)
CC3010 Programming for Mobile Devices
CU3006 Group Publishing Project
CC3W01N Work Placement for Professional Experience (Sing Mod / Sandwich)
CC3W02N Work Placement (Double)
Course Structure - Joint
Course Leader: Fiona French
|
Level |
Semester |
Code |
Title |
Status |
Attributes |
Notes |
|
C |
Autumn |
CU1014N |
Gamelab Portfolio 1 |
c |
A1,A2,A3 |
Subject IT Core |
| CU1005N |
Introduction to Computer Games |
c |
A1, A2, A3 |
Subject Core and Context |
||
|
Spring |
CU1007N | Web Game Authoring | c | A2,A3 | Subject Core and Context | |
| CC1009N | Introduction to C++ | c | A2, A3 | Subject Core |
|
Level |
Semester |
Code |
Title |
Status |
Attributes |
Notes |
|
I |
Autumn |
CU2E21N |
Gamelab Portfolio 2 |
c |
A1,A2,A3 |
Subject Employability Core |
| CC2017N | Specialist Programming | c | A2,A3 | Subject Core | ||
|
Spring |
CU2031N | Event Modelling and Simulation | c | A1,A2,A3 | Subject Core | |
| CU2030N | Graphics and Imaging 1 | c | A2,A3 | Subject Core |
|
Level |
Semester |
Code |
Title |
Status |
Attributes |
Notes |
|
H |
Autumn |
CU3025N | Graphics and Imaging 2 | c | A1,A2,A3 | Subject Core |
| CU3010N | Artificial Intelligence for Games | c | A2,A3 | Subject Core | ||
|
Spring |
CU3P01N | Games Portfolio Project (30 credit) | c | A1,A2,A3 | Subject Project | |
| CU3013N | Game Prototype Development | c | A1,A2,A3 | Subject Core and Context | ||
| CU3014N | Distributed Game Design | c/d | A1,A2,A3 | Subject Core |




