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objects and learning design
Focus of our work on learning objects We view learning objects as micro-contexts for learning that encapsulate content and appropriate interactivity. Each object is focused on one educational goal. The challenges in design are how to produce learning objects that are both reusable and pedagogically rich. We have applied principles from software engineering to ensure effective design for reuse. This has been combined with constructivist pedagogy to develop rich multimedia learning objects. CETL in Reusable Learning Objects
Present and future work We are continuing to work on extensive real world evaluation of the learning objects we developed. We are developing the concept of ‘generative learning objects’. Learning objects tend to be relatively fixed units that can be reused but not easily repurposed or adapted. We are developing an architecture that will enable learning object ‘instances’ to be generated from underlying designs. This makes learning objects much more powerful, as many adaptations of the same abstract object can be produced. This work explicitly focuses on the issue of reusable learning designs as the core generative component. We are also developing learning objects for use on mobile devices. Prototypes have been developed for the PDA, and we are now starting to develop objects for use on mobile phones, as these devices are more ubiquitous amongst our student population. The learning objects represent one layer of reuse. We are also interested in the relationship and interfaces between this and other layers – the layer of information objects below, and the layer of lesson/task based ‘learning designs’ above. To this end we are partner in the JISC-funded project ‘A User-oriented Planner for Learning Analysis and Design’, led by Professor Diana Laurillard at the London Knowledge Lab. More info about this project Past work
Representative publications Jones R. and Boyle T. (2007). Learning object patterns for programming. Interdisciplinary Journal of Knowledge and Learning Objects, Volume 3, pages 19-28. Accessible at: http://ijklo.org/Volume3/IJKLOv3p019-028Jones.pdf Bradley, C., Haynes, R., Boyle, T., Cook, J. and Smith, C. (2007). Multimedia learning objects for mobiles. Full paper presented at IADIS International Conference Mobile Learning 2007, 5–7 July, Lisbon, Portugal. Boyle, T., Cook, J., Windle, R., Wharrad, H., Leeder, D., & Alton, R. (2006). An agile method for developing learning objects, ASCILITE 2006, Sydney 3-6 December. Boyle, T. (2006). The design and development of second generation learning objects. Invited presentation at ED-MEDIA, Florida, USA, June 26-30. See paper Bradley, C., Haynes, R., & Boyle, T. (2005). Design for multimedia m-learning: lessons from two case studies. In Cook, J. and Whitelock, D. (Eds.) (2005). Exploring the Frontiers of E-Learning - Borders, Outposts and Migration. Research Proceedings of the 12th Association for Learning Technology Conference (ALT-C 2005). Held 6-8 September 2005, the University of Manchester, England. ISBN 0-9545870-4-9. Bradley, C., and Boyle, T. (2004). The design, development and use of multimedia learning objects. Journal of Educational Multimedia and Hypermedia, Special Edition on Learning Objects, 13, 4, 371-389. Bradley, C., & Boyle, T. (2004). Students' use of learning objects. Interactive Multimedia Electronic Journal of Computer-Enhanced Learning, 6(2), Wake Forest University, USA, ISSN 1525-9102. Online: http://imej.wfu.edu/articles/2004/2/01/index.asp Jones, R. (2004). Designing adaptable learning resources with learning object patterns. Journal of Digital Information, 6(1), ISSN 1368-7506. Online: http://jodi.ecs.soton.ac.uk/Articles/v06/i01/Jones/ Boyle, T. (2003). Design principles for authoring dynamic, reusable learning objects. Australian Journal of Educational Technology, 19(1), 46-58. http://www.ascilite.org.au/ajet/ajet19/boyle.html Contact details For more information on this work contact: Last updated 27 July, 2007 |
learning objects, RLO-CETL, interactive, resusable objects, online, multimedia, learning design |
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