The Life Project

by Fiona French

Abstract:
A collective of artists, designers, makers, musicians and programmers took on the task of creating an interactive, living ecosystem of machine "life" at SPACE Studios, Hackney, London. The resulting prototype exhibit explores our complex, mutually dependent relationship with technology, using open source software, hardware, and an open design process.

The Brief:
Using pervasive technologies such as RFID, Twitter, Arduino, digital sound, and LED lighting, create an ecosystem of little machines that live, grow, reproduce, communicate, and die with one another, based on Conway's classic "Game of Life". Machines will need tending by humans ("machine husbandry"), encouraging an evolutionary process of genetic algorithms embedded in the creatures. If left alone, the creatures will die of neglect and loneliness.

By interacting with this small slice of digital ecology in a public exhibition, people can draw their own conclusions about our complex and interdependent relationship between technology and the "natural" world.

This presentation shows the results to date and describes some of the technical and design solutions we have implemented, as well as providing a personal context for the research. The talk should be suitable for everyone.

Photo of the devices

Keywords:
Emotional Intelligence, Twitter, Arduino, LED, Game of Life, Robot Design, Ecosystem, Art Project, Open Source Software.

Short Biography:
Fiona French has been course leader for BSc Computer Games at London Metropolitan University since 2006. She was one of the founding members of Gamelab London, currently a Bafta-nominated media company operating within the university. Fiona has been designing and running public gaming events for several years, including "Big Woolwich TXT Game" in 2009 for London 2012 Open Weekend, London's first ever "Global GameJam" in 2009, "Grl Gmrs Tournament" in 2008 and "Dr Zoogle's Bestiary" in 2007 for the London Games Festival. Her recent research involves the use of embedded technology in toys.

Fiona French